z-logo
open-access-imgOpen Access
Creating a virtual reality serious game using a domain specific language for interactive 3D environments
Author(s) -
Florent Robert,
Marco Winckler,
Hui-Yin Wu,
Lucile Sassatelli,
Barthélemy Passin-Cauneau,
Brice Graulier,
Théo Fafet
Publication year - 2021
Publication title -
hal (le centre pour la communication scientifique directe)
Language(s) - English
Resource type - Conference proceedings
Subject(s) - computer science , human–computer interaction , virtual reality , domain (mathematical analysis) , mixed reality , multimedia , mathematical analysis , mathematics

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom