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Effect of Oculus Guided Physical Therapy in Adjunct to Conventional Therapy in Knee Osteoarthritis Patients-A Research Protocol
Author(s) -
Shrushti Jachak,
Pratik Phansopkar,
Neha Chitale
Publication year - 2021
Publication title -
journal of pharmaceutical research international
Language(s) - English
Resource type - Journals
ISSN - 2456-9119
DOI - 10.9734/jpri/2021/v33i43b32558
Subject(s) - osteoarthritis , medicine , physical therapy , rehabilitation , physical medicine and rehabilitation , virtual reality , adjunct , knee pain , electrotherapy , quality of life (healthcare) , exercise therapy , randomized controlled trial , surgery , computer science , alternative medicine , linguistics , philosophy , nursing , pathology , artificial intelligence
Background: Osteoarthritis is the most prevalent disorder affecting the quality of life of older people. Eventually, the protecting tissue at the ends of bones degrades. One of the commonest type is osteoarthritis of knee. Knee osteoarthritis is linked to three main symptoms: knee pain, swelling, and decreased quadriceps mobility. Knee osteoarthritis can be treated with various physical therapy interventions, physiotherapy shows effective results. Visual reality can be used for the physical rehabilitation. In this study an attempt is been made to use the oculus quest for rehabilitation of knee osteoarthritis patients in adjunct to the conventional treatment. Objectives: To demonstrate the effect of a conventional treatment regimen on lower limb function in patients with knee osteoarthritis. To demonstrate the influence of virtual reality-based games on lower limb function in individuals with knee osteoarthritis. In patients with knee osteoarthritis, the effect of virtual reality physical therapy in addition to traditional therapy was compared to the effect of simply conventional therapy. Methods: The aim of this study is to look at the effects of VR-based exercise as an adjunct to conventional therapy. To that aim, a pre and post experimental design will be used, with a control group receiving just conventional therapy (strengthening, ultrasound, Maitland mobilization) and an experimental group receiving conventional treatment as well as the VR-based exercise. Data collected will be examined using the SPSS variant. Conclusion: Conclusion will be drawn based on the effect of virtual reality based exercises and conventional exercises. Which will help the therapist as well as patient in better treatment approach towards knee osteoarthritis.

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