z-logo
open-access-imgOpen Access
Modular Approach to Designing Computer Cultural Systems: Culture as a Thermodynamic Machine
Author(s) -
Leland Gilsen
Publication year - 2015
Publication title -
interdisciplinary description of complex systems
Language(s) - English
Resource type - Journals
eISSN - 1334-4684
pISSN - 1334-4676
DOI - 10.7906/indecs.13.1.9
Subject(s) - modular design , engineering , computer science , systems engineering , programming language
Culture is a complex non-linear system. In order to design computer simulations of cultural systems, it is necessary to break the system down into sub-systems. Human culture is modular. It consists of sets of people that belong to economic units. Access to, and control over matter, energy and information is postulated as the key to development of cultural simulations. Because resources in the real world are patchy, access to and control over resources is expressed in two related arenas: economics (direct control) and politics (non-direct control). The best way to create models for cultural ecology/economics lies in an energy-information-economic paradigm based on general systems theory and an understanding of the "thermodynamics" of ecology, or culture as a thermodynamic machine

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here