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LIFE - DEATH CONTRAST IN FICTIONAL "BODY-SUBJECT APPROACH" AND OTHER VIRTUAL REALITY
Author(s) -
Tuba Gültekin,
Seda Balkan,
Bu Araştırma,
Performans Barok,
Döşeğindeki Genç,
Stanislas Kostka,
Makale Bilgisi,
Öz Bu,
Ölüm Döşeğindeki,
Genç Stanislas,
Kostka Eseri,
Tracey Emin'in,
" Benim,
''öteki Yatağım Enstalasyonu,
Öteki Sanal,
Gerçeklik Barok,
Performans Ve Medya,
Pierre Le Gros'un,
" Ölüm,
" Eseri,
Yeni Medya
Publication year - 2019
Publication title -
ulakbilge sosyal bilimler dergisi
Language(s) - English
Resource type - Journals
ISSN - 2148-0451
DOI - 10.7816/ulakbilge-08-35-03
Subject(s) - subject (documents) , baroque , art , expression (computer science) , context (archaeology) , illusion , virtual reality , visual arts , aesthetics , psychology , computer science , history , cognitive psychology , human–computer interaction , archaeology , library science , programming language
This study explains the life-death contrast and other virtual reality concepts through art works in two fundamental problems. In the first stage, a descriptive analysis of the arts of Baroque, Performance and Media, expression of the works included in the study, as well as the life – death contrast was made and interpreted. In the second stage, the other virtual reality approach has been described as an artistic expression of the feminist art, place of women in the history of art and women artists who want to bring down the male-dominant sense of art. Within the context of this description, the subject-body relationship has been interpreted with tendencies that build the reality on illusions with the feminist approach of virtual reality. In the limited sample, Pierre Le Gros’ “the Younger, Stanislas Kostka on His Deathbed”, Marina Abramovic’s “Balkan Baroque” Performance, and Bill Viola’s “Nantes Triptych” video work have been analyzed in terms of life-death contrast in fictional body-subject approach, and Tracey Emin’s “My Bed” installation were analyzed in terms of other virtual reality subject dependent conscious and fictional body. Keywords: Baroque, performance, New Media, installation, simulation, fictional body

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