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earGram Actors: An Interactive Audiovisual System Based on Social Behavior
Author(s) -
Peter Beyls,
Gilberto Bernardes,
Marcelo Caetano
Publication year - 2015
Publication title -
journal of science and technology of the arts
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.13
H-Index - 3
eISSN - 2183-0088
pISSN - 1646-9798
DOI - 10.7559/citarj.v7i1.142
Subject(s) - computer science , performing arts , human–computer interaction , scope (computer science) , social dynamics , dynamics (music) , range (aeronautics) , social system , simple (philosophy) , complex system , cognitive science , artificial intelligence , psychology , pedagogy , art , philosophy , materials science , literature , epistemology , composite material , programming language
In multi-agent systems, local interactions among system components following relatively simple rules often result in complex overall systemic behavior. Complex behavioral and morphological patterns have been used to generate and organize audiovisual systems with artistic purposes. In this work, we propose to use the Actor model of social interactions to drive a concatenative synthesis engine called earGram in real time. The Actor model was originally developed to explore the emergence of complex visual patterns. On the other hand, earGram was originally developed to facilitate the creative exploration of concatenative sound synthesis. The integrated audiovisual system allows a human performer to interact with the system dynamics while receiving visual and auditory feedback. The interaction happens indirectly by disturbing the rules governing the social relationships amongst the actors, which results in a wide range of dynamic spatiotemporal patterns. A performer thus improvises within the behavioural scope of the system while evaluating the apparent connections between parameter values and actual complexity of the system output.

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