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The Philosophy of Computer Games – Introduction
Author(s) -
Jan-Hendrik Bakels
Publication year - 2021
Publication title -
eludamos
Language(s) - English
Resource type - Journals
ISSN - 1866-6124
DOI - 10.7557/23.6351
Subject(s) - phenomenology (philosophy) , computer game , philosophy of computer science , versa , epistemology , computer science , aesthetics , philosophy of sport , multimedia , philosophy , world wide web
The Philosophy of Computer Games—this special issue's topic—might seem in vogue and out of date at the same time. Out of date on the one hand, because the first wave of philosophical approaches to computer games peaked about ten years ago. On the other hand, a renewed turn to computer game aesthetics and especially the turn towards a phenomenology of computer games that has gained some new momentum recently seem to have brought new attention to what philosophy has to offer to game studies (and vice versa), raising new questions and putting new emphases on old ones.

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