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Study on Character Licensing in connection with Animation Gamification - Focus on <TurningMecard>
Author(s) -
Seon-Young Lee,
Seung-Jin Lee
Publication year - 2015
Publication title -
international journal of korean medicine
Language(s) - English
Resource type - Journals
ISSN - 1738-009X
DOI - 10.7230/koscas.2015.41.357
Subject(s) - animation , popularity , advertising , character (mathematics) , loyalty , product (mathematics) , competition (biology) , business , multimedia , marketing , computer science , psychology , art , visual arts , social psychology , mathematics , ecology , biology , geometry

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