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The raise the efficiency of game graphics design education using game engine : In focus of Unity3D and Torque
Author(s) -
Chee-Hoon Kim,
Sung-Il Park
Publication year - 2012
Publication title -
cartoon and animation studies
Language(s) - English
Resource type - Journals
ISSN - 1738-009X
DOI - 10.7230/koscas.2012.29.151
Subject(s) - game developer , game design document , video game design , game design , game art design , game mechanics , game programming , computer science , video game development , game testing , production (economics) , multimedia , game engine , game development tool , class (philosophy) , artificial intelligence , economics , macroeconomics

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