z-logo
open-access-imgOpen Access
Musical Instrument Interfaces
Author(s) -
Mikkel Bech-Hansen
Publication year - 2013
Publication title -
a peer-reviewed journal about --
Language(s) - English
Resource type - Journals
ISSN - 2245-7755
DOI - 10.7146/aprja.v2i1.121132
Subject(s) - drummer , musical instrument , computer science , interface (matter) , human–computer interaction , musical , task (project management) , context (archaeology) , dimension (graph theory) , software , multimedia , engineering , visual arts , acoustics , systems engineering , mechanical engineering , art , paleontology , physics , mathematics , bubble , maximum bubble pressure method , parallel computing , pure mathematics , drum , biology , programming language
Controlling digital tools, instruments or appliances can be a quite tedious task. It could seem as if the huge computational and technological potentials of digital technologies – often internalized and inaccessible – in many cases take precedence over the very interface that is to unleash its powers. The following is a preliminary overview of my motivation and some of the main issues within the context of my research on musical instrument interfaces. My own experiences and frustrations as a musician and sound engineer is probably the primary driving force behind this project. Originally being a drummer, my approach to creating music have always had a very physical and tactile dimension to it. Problems and difficulties arose, however, when I started working with other instruments, such as analog and digital synthesizers, tape machines and computer software. What I am interested in is the interaction between the musician and the relevant instruments or pieces of technology.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here