
Based on Short Motion Paths and Artificial Intelligence Method for Chinese Chess Game
Author(s) -
Chien-Ming Hung,
Jr-Hung Guo,
Kuo-Lan Su
Publication year - 2017
Publication title -
proceedings of international conference on artificial life and robotics
Language(s) - English
Resource type - Journals
eISSN - 2435-9157
pISSN - 2188-7829
DOI - 10.5954/icarob.2017.os2-2
Subject(s) - artificial intelligence , computer science , motion (physics) , computer chess , computer vision , geography , championship , archaeology