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A VR-based Calligraphy Writing System with Force Reflection
Author(s) -
Chang-Wei Liang,
Mu-Cheng Hsieh,
KuuYoung Young
Publication year - 2011
Publication title -
international journal of automation and smart technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.148
H-Index - 10
ISSN - 2223-9766
DOI - 10.5875/ausmt.v1i2.90
Subject(s) - calligraphy , emulation , computer science , computer graphics (images) , brush , joystick , reflection (computer programming) , painting , engineering drawing , simulation , engineering , mechanical engineering , art , visual arts , economics , programming language , economic growth
Painting software for art production currently uses the mouse, keyboard and graphic tablet as the primary input devices. However, for Chinese-style calligraphy, these devices have difficulty replicating the effect of the traditional calligraphy brush. In this paper, we aim to develop a calligraphy writing system in a virtual environment, using a force-reflection joystick as the input device. A virtual brush model, including the emulation of both geometric- and physical-based deformations, is proposed to enhance the veracity of the visual effect. In experiments, the performance of the proposed system is compared with results using a calligraphy brush and a graphic tablet

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