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The Alert Collector: Game On to Game After: Sources for Video Game History
Author(s) -
Kristen J. Nyitray
Publication year - 2019
Publication title -
reference and user services quarterly/reference and user services quarterly
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.443
H-Index - 34
eISSN - 2163-5242
pISSN - 1094-9054
DOI - 10.5860/rusq.59.1.7219
Subject(s) - video game , expansive , game developer , game art design , video game development , multimedia , video game design , game design document , game design , video game culture , computer science , entertainment , game testing , game development tool , game mechanics , world wide web , visual arts , turns, rounds and time keeping systems in games , art , composite material , materials science , compressive strength
Kristen Nyitray began her immersion in video games with an Atari 2600 and ColecoVision console and checking out games from her local public library. Later in life, she had the opportunity to start building a video game studies collection in her professional career as an archivist and special collections librarian. While that project has since ended, you get the benefit of her expansive knowledge of video game sources in “Game On to Game After: Sources for Video Game History.” There is much in this column to help librarians wanting to support research in this important entertainment form. Ready player one?—Editor

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