
Don’t Just Roll the Dice: Simple Solutions for Circulating Tabletop Game Collections Effectively in Your Library
Author(s) -
Diane Robson,
Jessica Phillips,
Steven Guerrero
Publication year - 2018
Publication title -
library resources and technical services
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.342
H-Index - 24
eISSN - 2159-9610
pISSN - 0024-2527
DOI - 10.5860/lrts.62n2.80
Subject(s) - computer science , session (web analytics) , ticket , test (biology) , circulation (fluid dynamics) , plan (archaeology) , dice , simple (philosophy) , relation (database) , operations research , world wide web , computer security , database , archaeology , history , paleontology , philosophy , geometry , mathematics , epistemology , engineering , biology , physics , thermodynamics
Tabletop game collections in libraries raise questions regarding standards in collection maintenance. This paper details the University of North Texas Media Library’s study to determine best practices and standards for preserving and processing tabletop games for circulation. The authors list and describe the different methods of processing and preserving the games Ticket to Ride and Betrayal at House on the Hill and the project plan to test different copies of each game in circulation. After a period of circulation for each copy, the authors assess each method through an evaluation of damage and loss in relation to time and money spent on preservation and processing. The paper also describes a study of damage intended to simulate the effects of possible hazardous materials and scenarios during a typical play session, along with an assessment of damage to the test pieces. The authors outline the preservation and processing methods they currently use based on their findings from this research.