Active Sound Localization in a Symmetric Environment
Author(s) -
Ján Brindza,
Ashleigh Thomas,
Spencer Lee,
W. McDermid,
Yizheng He,
Daniel D. Lee
Publication year - 2013
Publication title -
international journal of advanced robotic systems
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.394
H-Index - 46
eISSN - 1729-8814
pISSN - 1729-8806
DOI - 10.5772/56574
Subject(s) - computer science , humanoid robot , landmark , robot , particle filter , orientation (vector space) , computer vision , sound (geography) , artificial intelligence , league , filter (signal processing) , acoustics , mathematics , physics , geometry , astronomy
Localization for humanoid robots becomes difficult when events that disrupt robot positioning information occur. This holds especially true in symmetric environments because landmark data may not be sufficient to determine orientation. We propose a system of localizing humanoid robots in a known, symmetric environment using a Rao-Blackwellized particle filter and a sound localization system. This system was used in the RoboCup Standard Platform League, and has been found to reduce the amount of own-goals scored as compared with the previously used localization system without sound
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