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Klaus Walter: Grenzen spielerischen Erzählens. Spiel- und Erzählstrukturen in graphischen Adventure Games. Siegen, 2002
Author(s) -
Julian Kücklich
Publication year - 2004
Publication title -
medien and kommunikationswissenschaft
Language(s) - German
Resource type - Journals
ISSN - 1615-634X
DOI - 10.5771/1615-634x-2004--122
Subject(s) - adventure , art , humanities , sociology , art history

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