
LibrasZap - Um Jogo Baseado em Mensagens Instantâneas para Avaliação de Conhecimentos na Língua Brasileira de Sinais
Author(s) -
Victor Travassos Sarinho
Publication year - 2017
Publication title -
revista brasileira de informática na educação
Language(s) - English
Resource type - Journals
eISSN - 2317-6121
pISSN - 1414-5685
DOI - 10.5753/rbie.2017.25.01.44
Subject(s) - instant , computer science , instant messaging , resource (disambiguation) , educational game , software , multimedia , humanities , world wide web , programming language , philosophy , computer network , physics , quantum mechanics
Apply issues is a traditional approach for knowledge assessment in students. Quiz is a widespread game gender among Instant Messaging – IM users. This article presents LibrasZap, a Quiz game based on IM services able to assess Libras knowledge. For that, motivations and game logic are described together with covered IM services and final configuration of the game in the production framework. As a result, an innovative and reusable approach to develop educational IM games was obtained, an extensible resource for generating software production lines focused on educational bots.