z-logo
open-access-imgOpen Access
Developing Innovative Models for Learning in Social Isolation Environments: Exemplifying it for the Bone Anatomy Study
Author(s) -
Phellipe Caetano Santiago,
João Vitor da Silva Chagas,
Aura Conci
Publication year - 2021
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5753/lique.2021.15717
Subject(s) - health professionals , gesture , dissection (medical) , computer science , covid-19 , medical education , work (physics) , anatomy , health care , medicine , engineering , pathology , artificial intelligence , disease , mechanical engineering , infectious disease (medical specialty) , economics , economic growth
Anatomy knowledge is essential for many professionals, such as: doctors, nurses, biologists, biochemical, physiotherapists and any professional in physical education. Over the years, the main anatomical teaching method, the dissection of cadavers becomes less common due to issues related to high costs associated with the maintenance of laboratories, ethical aspects and health risks related to exposure to formaldehyde vapor. This factor was maximized with the Covid-19 pandemic, since presentials accesses to laboratories have become unviable. In order to offer a complementary tool for the teaching of bone anatomy, we propose in this work a serious game in augmented reality, based on controls by analysis of manual gestures, to assist the learning of this discipline.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here