
Evolution of XR Research in Brazil according to the first 22 SVR editions
Author(s) -
Fabiana Frata Furlan Peres,
João Teixeira
Publication year - 2021
Publication title -
journal on interactive systems
Language(s) - English
Resource type - Journals
ISSN - 2763-7719
DOI - 10.5753/jis.2021.2088
Subject(s) - event (particle physics) , field (mathematics) , the internet , data science , selection (genetic algorithm) , citation , computer science , value (mathematics) , library science , world wide web , artificial intelligence , physics , mathematics , quantum mechanics , machine learning , pure mathematics
Although Virtual Reality technology was first developed almost sixty years ago, there has been little survey work giving an overview on how research in VR, AR and MR evolved in Brazil along with their future trends. We provide such analysis by reviewing the development made since the first WRV event, back in 1997, until SVR 2020. The first 22 event editions may help understand how the area was explored and provide a roadmap for future research. The 609 full papers analyzed were compiled into an open catalog, available on the internet. It features important filter capabilities, enabling the quick selection of papers based on citation number, conference topic, area of application, user experiments, statistical analysis and so on. We hope this tool to be of great value to the field, and also for helping researchers decide which topics should be explored when they are beginning their own studies in the area. In this analysis, we also refer to the most frequent authors in the area and how they contributed to the field based on their expertise and research group.