Simulação de um efeito não-linear de distorção de guitarra elétrica utilizando a GPU
Author(s) -
Jonathan W. Guimarães,
Wagner M. Nunan Zola
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5753/eradrs.2020.10797
Subject(s) - computer science , cuda , signal (programming language) , simula , parallel computing , filter (signal processing) , computer vision , programming language
The work proposes to implement a non-linear distortion simulation model of the electric guitar signal called Waveshape, which divides this filter into three sub-filters: gain, overdrive and low-pass. We implemented the linear, monothread algorithm, executed on the CPU and distributed, multithread on the GPU, using CUDA.
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