
Challenges of Games Virtualization Applied to Educational
Author(s) -
Wilk Oliveira dos Santos,
Clovis Gomes da Silva
Publication year - 2016
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5753/desafie.2016.9160
Subject(s) - virtualization , computer science , multimedia , educational game , process (computing) , game mechanics , operating system , cloud computing
Game Virtualization is a process of digital versions creation for traditional/physical games. In education, this process aims to create digital versions for traditional/ physical educational games, keeping psychological and pedagogical concepts from traditional version, as well as associate these concepts to contemporary game design elements. In this sense, this paper presents five challenges for Game Virtualization Applied to Educational Games: (i) design of methodologies for educational games virtualization, (i.i) design of methodologies for educational game evaluation, (i.ii) recommendation of resources for Educational Games Virtualization, (ii) multidisciplinary of Educational Games Virtualization, and (iii) professional training to Educational Games Virtualization.