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APRENDIZAGEM NA INDÚSTRIA DE SOFTWARE: A INVESTIGAÇÃO DE UM HACKATHON INTERNO
Author(s) -
Gisele Caroline Urbano Lourenço,
Rafaela de Campos Benatti Gonçalves,
Gustavo Miguel de Oliveira,
Nelson Tenório
Publication year - 2018
Publication title -
colloquium humanarum
Language(s) - English
Resource type - Journals
eISSN - 1809-8207
pISSN - 1679-6470
DOI - 10.5747/ch.2018.v15.nesp2.001087
Subject(s) - knowledge management , organizational learning , creativity , computer science , psychology , social psychology
Hackathon is a sort of event which fosters the creativity and the innovation. In this way, manysoftware industry organizations have organized their hackathons mainly addressed to improve theindividual and organizational knowledge. Thus, this paper aims to investigate the individual'slearning after hackathon participation. For that, we conducted a questionnaire with theparticipants of an internal hackathon carried out by a software development organization.Furthermore, we analyzed a retrospective meeting in which the participants gave their opinionand suggestion regarding the event. Our results point out that hackathons are considered local forknowledge creation which stimulates individual and organizational learning, driving the ownlearning. Finally, the hackathon creates organizational knowledge which requires KnowledgeManagement processes, practices, and tools to support that knowledge

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