
The Acropolis on the Immersive Web
Author(s) -
Maria Engberg,
Jay David Bolter,
Colin L. Freeman,
Gunnar Liestøl,
Blair MacIntyre
Publication year - 2021
Publication title -
the journal of media innovations
Language(s) - English
Resource type - Journals
ISSN - 1894-5562
DOI - 10.5617/jomi.8794
Subject(s) - acropolis , cultural heritage , augmented reality , situated , virtual reality , bridge (graph theory) , computer science , visual arts , human–computer interaction , archaeology , geography , art , artificial intelligence , medicine
We report here on an application of reality media (virtual and augmented reality) to digital cultural heritage. The particular challenge we address is: how to combine VR and AR to bridge the gap between the center (the museum housing cultural artifacts) and periphery (the heritage site where the artifacts were found) while at the same time attending to, even enhancing, the aura of both artifacts and sites? Our proposed solution is to implement the cultural heritage technique known as situated simulation (sitsim) in combination with a social virtual environment called Hubs. Our case study is a sitsim of the Acropolis in Athens, which can function on location and remotely and offers real-time conferencing capabilities for its participants.