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Metaverse Virtual Learning Management Based on Gamification Techniques Model to Enhance Total Experience
Author(s) -
Surasak Srisawat,
Pallop Piriyasurawong
Publication year - 2022
Publication title -
international education studies
Language(s) - English
Resource type - Journals
eISSN - 1913-9039
pISSN - 1913-9020
DOI - 10.5539/ies.v15n5p153
Subject(s) - metaverse , process (computing) , component (thermodynamics) , computer science , learning management , knowledge management , mathematics education , psychology , human–computer interaction , multimedia , virtual reality , physics , thermodynamics , operating system

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