
ANALYSIS OF MEN'S VOLLEYBALL VOLLEYBALL UNDERPASS SKILLS IN SETRAK JAYA, SERDANG BEDAGAI REGENCY IN 2019/2020
Author(s) -
Joy Andiko,
Dewi Maya Sari
Publication year - 2020
Publication title -
journal physical health recreation
Language(s) - English
Resource type - Journals
ISSN - 2747-013X
DOI - 10.55081/jphr.v1i1.156
Subject(s) - test (biology) , psychology , recreation , christian ministry , population , descriptive statistics , data collection , applied psychology , medical education , mathematics , statistics , medicine , sociology , demography , paleontology , philosophy , theology , political science , law , biology
This research is a descriptive quantitative research. Quantitative descriptive research means that this research only wants to describe or describe the situation that was ongoing at the time of the research and does not intend to test the hypothesis. The method used in this research is a survey method with technical tests and measurements. The population of this study were all male volleyball players setrak Jaya, Serdang Bedagai Regency in 2019/2020, totaling 16
Players. While the sample of this study were male volleyball players who took part in volleyball training, totaling 16 players. To measure the volleyball underpass skills of the male players in Serdang Bedagai Regency in 2019/2020 using the Volleyball Skills Test instructions from the Center for Physical Fitness and Recreation of the Ministry of National Education in 2009, instructions for the volleyball Passing skills test. The results showed that Under the men's volleyball hit hit Serdang Bedagai Regency in 2019/2020, the underpass ability of the male players hit the hit Serdang Bedagai Regency is in the "Enough" category because there are already several students who can pass correctly but there are also some students who are still doing errors in doing the passing, the students' mistakes in doing the passing are the students have not been able to make the ball cross the net, because the position of the feet when passing the ball is not on target. This can be seen from the calculation of the data that has been obtained as follows: the "very poor" category is 0% (0 players), the "less" category is 25% (4 players), the "enough" category is 56.25% (9 players ), the "good" category was 18.75% (3 players) "very good" at 0% (0 players)