
Virtual Reality Expression of Body Art in the Game Industry
Author(s) -
Boyang Xiao
Publication year - 2021
Publication title -
bcp business and management
Language(s) - English
Resource type - Journals
ISSN - 2692-6156
DOI - 10.54691/bcpbm.v13i.109
Subject(s) - connotation , virtual reality , expression (computer science) , mixed reality , sense of presence , core (optical fiber) , human–computer interaction , mode (computer interface) , aesthetics , game design , sense (electronics) , computer science , multimedia , art , engineering , telecommunications , philosophy , linguistics , programming language , electrical engineering
Body art is difficult to be commercialized because of its time limited characteristics. However, the core connotation of the expression of its art form not only satirizes and criticizes the real society, but also exerts a subtle influence on human life. The current virtual reality game upgrades people's experience from a single plane to an immersive mode, reaching a new height in the sense. In a sense, it makes the body and mind touch a broader direction, which provides an excellent medium for the dissemination of body art in the virtual reality game experience.