z-logo
open-access-imgOpen Access
Augmented Reality dalam Pembelajaran
Author(s) -
Hendra Nelva Saputra
Publication year - 2020
Publication title -
idealmathedu
Language(s) - English
Resource type - Journals
eISSN - 2502-602X
pISSN - 2407-8530
DOI - 10.53717/idealmathedu.v7i2.228
Subject(s) - augmented reality , virtual reality , computer science , process (computing) , object (grammar) , space (punctuation) , quality (philosophy) , human–computer interaction , social reality , multimedia , artificial intelligence , sociology , epistemology , social science , philosophy , operating system
Augmented reality is one of the developing technologies and has a good potential to apply in the teaching and learning process. Augmented reality facilitates and improves the quality of teaching and learning process because of the combination of virtual objects with real environments by taking advantage of the use of technology. Augmented reality visualizes abstract concepts for understanding and the structure of an object model. A main characteristic for a medium classified as an augmented reality is combining real and virtual objects, integrated in real and virtual objects, and a real-time interaction. The use of augmented reality in teaching and learning has already been applied to many subjects, such as the concepts of space and geometry in mathematics, the human digestive system of biology, the introduction of traditional houses in social science, and the introduction of wudhu procedure in early childhood education or kindergarten (PAUD/TK) kids.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here