
Virtual Reality-based Internet + Smart Classroom
Author(s) -
Hengyun Shen Hengyun Shen,
Xiaochun Chen Hengyun Shen
Publication year - 2022
Publication title -
wǎngjì wǎnglù jìshù xuékān
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.231
H-Index - 22
eISSN - 2079-4029
pISSN - 1607-9264
DOI - 10.53106/160792642022032302013
Subject(s) - computer science , the internet , virtual reality , multimedia , teaching method , mathematics education , human–computer interaction , world wide web , psychology
With the deep development of Internet +, it is necessary to actively explore the deep integration of Internet + and classroom teaching and build a smart classroom, especially in the courses that require thinking training. The urgency is mainly reflected in three aspects: First, the trend of the times; Second, the inevitable requirement of education reform; and third, the urgent need for practical teaching. This paper shows that VR-based experiments are effective through teaching experiments on fast sorting algorithms difficult for junior high school students to understand in information courses. According to the experimental results, firstly, students who used VR teaching to assist applied learning had better academic performance than students who used traditional teaching methods. Second, students who learn using VR teaching-assisted applications present better learning attitudes than students who use conventional teaching methods. Third, the cognitive load of students using virtual reality teaching aids is lower than that of traditional teaching methods.