An Efficient Workflow for Representing Real-world Urban Environments in Game Engines using Open-source Software and Data
Author(s) -
Arash Shahbaz Badr,
Raffaele De Amicis
Publication year - 2022
Publication title -
proceedings of the 17th international joint conference on computer vision, imaging and computer graphics theory and applications
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5220/0010916900003124
Subject(s) - computer science , workflow , open source , open source software , software , workflow engine , database , software engineering , world wide web , operating system
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