Designing games for understanding in a data analysis environment
Author(s) -
Tim Erickson
Publication year - 2012
Language(s) - English
Resource type - Conference proceedings
DOI - 10.52041/srap.12104
Subject(s) - computer science , curriculum , data science , scale (ratio) , data exploration , human–computer interaction , artificial intelligence , visualization , psychology , pedagogy , physics , quantum mechanics
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