
3D VISUALIZATION OF VOLCANIC ASH DISPERSION PREDICTION WITH SPATIAL INFORMATION OPEN PLATFORM IN KOREA
Author(s) -
J. Youn,
T. Kim
Publication year - 2016
Publication title -
the international archives of the photogrammetry, remote sensing and spatial information sciences/international archives of the photogrammetry, remote sensing and spatial information sciences
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.264
H-Index - 71
eISSN - 1682-1777
pISSN - 1682-1750
DOI - 10.5194/isprsarchives-xli-b8-185-2016
Subject(s) - visualization , cube (algebra) , volcano , dispersion (optics) , volcanic ash , computer science , meteorology , environmental science , geology , data mining , geography , seismology , optics , geometry , mathematics , physics
Visualization of disaster dispersion prediction enables decision makers and civilian to prepare disaster and to reduce the damage by showing the realistic simulation results. With advances of GIS technology and the theory of volcanic disaster prediction algorithm, the predicted disaster dispersions are displayed in spatial information. However, most of volcanic ash dispersion predictions are displayed in 2D. 2D visualization has a limitation to understand the realistic dispersion prediction since its height could be presented only by colour. Especially for volcanic ash, 3D visualization of dispersion prediction is essential since it could bring out big aircraft accident. In this paper, we deals with 3D visualization techniques of volcanic ash dispersion prediction with spatial information open platform in Korea. First, time-series volcanic ash 3D position and concentrations are calculated with WRF (Weather Research and Forecasting) model and Modified Fall3D algorithm. For 3D visualization, we propose three techniques; those are 'Cube in the air', 'Cube in the cube', and 'Semi-transparent plane in the air' methods. In the 'Cube in the Air', which locates the semitransparent cubes having different color depends on its particle concentration. Big cube is not realistic when it is zoomed. Therefore, cube is divided into small cube with Octree algorithm. That is 'Cube in the Cube' algorithm. For more realistic visualization, we apply 'Semi-transparent Volcanic Ash Plane' which shows the ash as fog. The results are displayed in the 'V-world' which is a spatial information open platform implemented by Korean government. Proposed techniques were adopted in Volcanic Disaster Response System implemented by Korean Ministry of Public Safety and Security.