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3D VISUALIZATION FOR VIRTUAL MUSEUM DEVELOPMENT
Author(s) -
Margarita Skamantzari,
Andreas Georgopoulos
Publication year - 2016
Publication title -
the international archives of the photogrammetry, remote sensing and spatial information sciences/international archives of the photogrammetry, remote sensing and spatial information sciences
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.264
H-Index - 71
eISSN - 1682-1777
pISSN - 1682-1750
DOI - 10.5194/isprsarchives-xli-b5-961-2016
Subject(s) - digitization , cultural heritage , photogrammetry , visualization , computer science , virtual reality , 3d model , multimedia , human–computer interaction , geography , archaeology , artificial intelligence , computer vision
The interest in the development of virtual museums is nowadays rising rapidly. During the last decades there have been numerous efforts concerning the 3D digitization of cultural heritage and the development of virtual museums, digital libraries and serious games. The realistic result has always been the main concern and a real challenge when it comes to 3D modelling of monuments, artifacts and especially sculptures. This paper implements, investigates and evaluates the results of the photogrammetric methods and 3D surveys that were used for the development of a virtual museum. Moreover, the decisions, the actions, the methodology and the main elements that this kind of application should include and take into consideration are described and analysed. It is believed that the outcomes of this application will be useful to researchers who are planning to develop and further improve the attempts made on virtual museums and mass production of 3D models.

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