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COMPUTER INTERACTIVE TEACHING TECHNOLOGY FOR ELECTRONICS ENGINEERING UNIVERSITY.
Author(s) -
Thanh Thi Nguyen,
Tung Huy Le,
Lac Nguyen
Publication year - 2020
Publication title -
international journal of applied research in social sciences
Language(s) - English
Resource type - Journals
eISSN - 2706-9184
pISSN - 2706-9176
DOI - 10.51594/ijarss.v1i5.41
Subject(s) - exploit , virtual reality , process (computing) , computer science , field (mathematics) , order (exchange) , multimedia , electronics , human–computer interaction , engineering management , mathematics education , engineering , psychology , electrical engineering , computer security , mathematics , finance , pure mathematics , economics , operating system
Virtual reality technology currently tends to develop and apply strongly in all areas of social life. Therefore, the application of virtual reality technology in education and training is becoming more and more urgent. If we know how to effectively exploit and apply virtual reality technology to the design of the education and training process, the teaching of teachers and the acquisition of learners' knowledge will become easy, born dynamic. However, in order to achieve high efficiency, it is necessary to have a creative, flexible and appropriate application based on the actual conditions of each field, each school, the learning ability of learners, the ability to use using modern teaching facilities of teachers, specific subjects

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