z-logo
open-access-imgOpen Access
Player’s preferences for characters in educational digital games: a study focusing on children with dyscalculia
Author(s) -
Matheus Araujo Cezarotto,
André Luiz Battaiola
Publication year - 2019
Publication title -
blucher design proceedings
Language(s) - English
Resource type - Conference proceedings
ISSN - 2318-6968
DOI - 10.5151/9cidi-congic-4.0027
Subject(s) - dyscalculia , educational game , context (archaeology) , set (abstract data type) , computer science , computer game , game design , preference , psychology , mathematics education , cognitive psychology , multimedia , dyslexia , paleontology , reading (process) , political science , microeconomics , law , economics , biology , programming language

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom