
Converting Real Human Avatar to Cartoon Avatar using CycleGAN
Author(s) -
Wenxin Tian
Publication year - 2022
Publication title -
artificial intelligence and applications
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5121/csit.2022.121816
Subject(s) - avatar , computer science , artificial intelligence , face (sociological concept) , style (visual arts) , computer vision , image (mathematics) , deep learning , natural (archaeology) , task (project management) , character (mathematics) , tracking (education) , content (measure theory) , human–computer interaction , visual arts , psychology , art , mathematics , social science , pedagogy , mathematical analysis , geometry , management , archaeology , sociology , economics , history