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Drive2Pass: A 3D Game-Based Interactive Driving Simulation System for Improving the Youth Driving Learning and Training using Machine Learning
Author(s) -
Charles Q. Yang,
Sun Yu
Publication year - 2021
Publication title -
software engineering and applications
Language(s) - English
Resource type - Conference proceedings
eISSN - 2325-2286
pISSN - 2325-2278
DOI - 10.5121/csit.2021.111618
Subject(s) - safer , etiquette , computer science , driving simulator , safe driving , focus (optics) , training (meteorology) , acceleration , simulation , human–computer interaction , serious game , multimedia , engineering , computer security , automotive engineering , physics , optics , classical mechanics , meteorology , political science , law
Youths have a higher car accident rate, so to decrease the percentage, I developed a game that will teach players to practice safer driving behaviors [5]. It is meant to simulate real driving, and teaches the players key individual concepts about road safety. This game puts an emphasis on properly executing blinking, hill parking, and headlights. This addresses the problem in other games where they solely focus on steering and acceleration, as this game also includes other driving elements to promote defensive driving. The intended goal of this game was to teach beginner drivers proper driving etiquette in a safe, risk-free environment and become a potential alternative to the traditional method of driving on real roads.

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