
Cuenca, realidad virtual
Author(s) -
Concepción Rodríguez Ruza,
Adela María Muñoz Marquina,
Aurelio Lorente González,
Virginia Cañas Córdoba
Publication year - 2012
Publication title -
virtual archaeology review
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.45
H-Index - 10
ISSN - 1989-9947
DOI - 10.4995/var.2012.4383
Subject(s) - visitor pattern , animation , computer science , polygon (computer graphics) , key (lock) , recreation , computer graphics (images) , order (exchange) , virtual reality , 3d model , humanities , art , human–computer interaction , programming language , artificial intelligence , political science , telecommunications , computer security , finance , frame (networking) , law , economics
This project, Cuenca, realidad virtual, was created so that the key periods of the historical evolution of Cuenca could be explained, where the Islamic Cuenca, Christian Cuenca and Cuenca in the 18th Century are comprised. The reconstruction of these different ages is represented by different routes through a threedimensional environment by means of this application .In order to be put into practice, 3D geometries, 3D polygon models, texturin, 3D illumination and threedimensional geometries animation of all of these elements have been implemented. Virtual visits are introduced by some texts, hearings, plans, archive and current pictures. These routes allow the visitor to get to know the past of this town through a recreational and easy going metho