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Game-based learning to promote student engagement: an escape room on databases
Author(s) -
Vicente Cerverón-Lleó,
Esther De Ves Cuenca
Publication year - 2022
Publication title -
8th international conference on higher education advances (head'22)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.4995/head22.2022.14422
Subject(s) - computer science , metacognition , reflection (computer programming) , student engagement , game based learning , learning analytics , work (physics) , mathematics education , educational game , psychology , human–computer interaction , multimedia , cognition , data science , engineering , mechanical engineering , neuroscience , programming language

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