z-logo
open-access-imgOpen Access
Estrategias de gamificación digital para promover el aprendizaje basado en la experiencia sobre preservación y curaduría en museos
Author(s) -
Bárbara Andrez,
Maria Manuela Gomes de Azevedo Pinto,
Paula Menino Homem
Publication year - 2022
Language(s) - Spanish
Resource type - Conference proceedings
DOI - 10.4995/cimed22.2022.15665
Subject(s) - humanities , art

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom