
APLICACIÓN DE TÉCNICAS DE INGENIERÍA INVERSA PARA LA DOCUMENTACIÓN GRÁFICA Y GEOMÉTRICA DEL PATRIMONIO EN UN PROYECTO DE REALIDAD AUMENTADA: UN PRODUCTO MUSEOGRÁFICO PARA LA CATEDRAL DE LA SEO DE ZARAGOZA
Author(s) -
Juan Monzón Gasca
Publication year - 2016
Language(s) - English
Resource type - Conference proceedings
DOI - 10.4995/arqueologica8.2016.2976
Subject(s) - context (archaeology) , humanities , augmented reality , digitization , art , photogrammetry , cultural heritage , chapel , computer science , art history , geography , archaeology , artificial intelligence , computer vision
This article addresses a project aimed to the diffusion of the Capilla de San Marcos cultural heritage. The project for this chapel, also called Capilla del Monumento de la Catedral del Salvador de Zaragoza, is based on augmented reality. After studying its history and researching on this cultural object, metric and graphic digitization were carried out by using reverse engineering, laser scanner and photogrammetry techniques. Processing that information thanks to new technologies has allowed generating methodological conclusions that focus on the creation of a museographic product about this singular place that will be helpful to understand the monument's historical and artistical context and, of course, to contribute to the Spanish heritage diffusion.