
MULTIMEDIA AS AN INCENTIVE FOR INTERNAL MOTIVATION AND USE OF COMPUTERS IN SPORTS
Author(s) -
J. Kioumourtzoglou,
Eleni Zetou,
Maria Giannousi,
Panagiotis Antoniou,
Maria Michalopoulou
Publication year - 2022
Publication title -
european journal of physical education and sport
Language(s) - English
Resource type - Journals
ISSN - 2501-1235
DOI - 10.46827/ejpe.v7i6.4133
Subject(s) - athletes , psychology , incentive , usability , intervention (counseling) , intrinsic motivation , medical education , multimedia , physical therapy , medicine , computer science , social psychology , human–computer interaction , psychiatry , economics , microeconomics
The purpose of this study was to present the appropriateness of digital educational material and to explore multimedia usability and the importance of using them in developing the motivation of participants in learning sports skills. The participants were 63 beginner female volleyball athletes, aged 10-12 years (MO = 10,94, TA = 1.1 and 1-2 years of practice experience (MO = 1,44, TA = 1,4). The intervention program had 10 weeks duration, with 3 practices per week. For the needs of this study, an internet site (www.minivolley.gr) was used which had been created for this purpose. The athletes entered the positioning in their free time. The location contained sketches, 3D animations, videos with practice exercises, and presentations for the teaching and learning of the three basic Volleyball skills and their regulations. At the tip of the intervention, the comfort of attending the electronic courses was evaluated. The appropriateness of digital educational material according to the perceived view of the learners was evaluated using a part of the questionnaire of (Sun et al., 2008) while the intrinsic motivation of athletes was used the Intrinsic Motivation Inventory (Mc Auely et al., 1989). The results showed a statistically significant improvement in all of the variables of both questionnaires. Article visualizations: