
Mobile Application for the Monitoring and Control of Electrical Energy Consumption through a Meter Made with Arduino
Author(s) -
Keyla Nalvarte Dionisio,
Carlos Diaz Nuñez,
Alexi Delgado,
Enrique Lee Huamaní
Publication year - 2021
Publication title -
international journal emerging technology and advanced engineering
Language(s) - English
Resource type - Journals
ISSN - 2250-2459
DOI - 10.46338/ijetae0921_06
Subject(s) - arduino , electricity meter , metre , electricity , scrum , computer science , energy consumption , embedded system , consumption (sociology) , remote control , telecommunications , engineering , software , electrical engineering , power (physics) , computer hardware , operating system , social science , physics , quantum mechanics , astronomy , software development , sociology
— This year, citizens were complaining that the power companies were overcharging their bills because of the pandemic, but investigations in previous years also showed claims in Peru and internationally. In this work, the Scrum Methodology was used for the development of the mobile application and the Balsamiq tool was used for the design of the prototype. In addition, the Arduino tool was used for the electricity consumption meter. As for the case study, we developed the prototypes of the application with its functions and the methodology of how it is elaborated, at the same time we described the way in which the meter will be implemented with Arduino. The results obtained from the research are that people can compare the consumption of the bill issued by the electricity company and the consumption shown by the Arduino meter, in addition to the union of the mobile application with the meter will allow them to consult the consumption and also issue reports having a better control of electricity. This work can be implemented not only in the cities, but also in remote places where traditional meters have not been implemented. Keywords— Arduino; Mobile applications; Power consumption; Scrum methodology