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Virtual Laboratory-Based Game Application: The Quality and Its Effects Towards Students’ Motivation and Self-Regulated Learning
Author(s) -
Suyanta Suyanta,
Insih Wiludjeng,
Jumadi Jumadi,
Sri Astuti,
Anggi Ristiyana Puspita Sari,
Ilyas Md Isa,
Rosly Jafaar,
Rahadian
Publication year - 2022
Publication title -
international journal of interactive mobile technologies
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.316
H-Index - 16
ISSN - 1865-7923
DOI - 10.3991/ijim.v16i18.32875
Subject(s) - likert scale , product (mathematics) , motivation to learn , quality (philosophy) , test (biology) , mathematics education , multimedia , computer science , sample (material) , psychology , mobile device , knowledge management , world wide web , mathematics , paleontology , developmental psychology , philosophy , chemistry , geometry , epistemology , chromatography , biology

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