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The Innovation of Augmented Reality Learning Media with Interactive Component Model to Improve Special Ability of Vocational Education Knowledge in the Digital Era
Author(s) -
Tuwoso Tuwoso,
Andika Bagus Nur Rahma Putra,
Abd Kadir Muhammad
Publication year - 2021
Publication title -
international journal of interactive mobile technologies
Language(s) - English
Resource type - Journals
ISSN - 1865-7923
DOI - 10.3991/ijim.v15i21.24833
Subject(s) - vocational education , augmented reality , test (biology) , interactive learning , interactive media , mathematics education , component (thermodynamics) , computer science , psychology , multimedia , human–computer interaction , pedagogy , paleontology , biology , physics , thermodynamics
This learning media innovation research aims to: (1) develop learning innovations of augmented reality learning media interactive tractor machine with 3D model; (2) test the feasibility level of the most recent advances learning media innovation; and (3) test the effectiveness of the most recent advances learning media innovations. The researcher selected to utilize the research and development (R&D) method for this research, and then used a quasi-experimental research method to examine the effectiveness of the development of learning media innovation. Two teams of professionals, e-learning media professionals and vocational education material professionals, work together to validate products. The study's results include the following: First, two teams of validators determined that the augmented reality learning media with interactive 3D produced had a high attraction. Second, in the digital 4.0 era, augmented reality learning media with interactive 3D produced can help vocational students strengthen their specific abilities .

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