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Motivational Elements in Computer Games for Learning Mathematics
Author(s) -
Petar Jurić,
Marija Brkić Bakarić,
Maja Matetić
Publication year - 2021
Publication title -
international journal of emerging technologies in learning/international journal: emerging technologies in learning
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.454
H-Index - 24
eISSN - 1868-8799
pISSN - 1863-0383
DOI - 10.3991/ijet.v16i10.20417
Subject(s) - computer science , mathematics education , graphics , process (computing) , order (exchange) , computer game , multimedia , control (management) , human–computer interaction , psychology , artificial intelligence , computer graphics (images) , finance , economics , operating system
One of the main drawbacks of delivering new teaching lessons in e-learning systems is the lack of motivation for using those systems. This paper analyses which elements of computer games for learning mathematics have a beneficial effect on intrinsic motivation and give students continuous feedback in order to improve the learning process. While the control group has access to the basic version of the educational computer game, the experimental group uses the version enriched with additional motivational elements which include enhanced graphics for indulging in the game, messages of support while playing the game, and the possibility to compare results with fellow peers in terms of trophies and medals won.

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