
Flow Paths: A Standalone Tangible Board System to Create Educational Games
Author(s) -
Alejandro Barredo,
Pablo Garaizar
Publication year - 2015
Publication title -
international journal of emerging technologies in learning/international journal: emerging technologies in learning
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.454
H-Index - 24
eISSN - 1868-8799
pISSN - 1863-0383
DOI - 10.3991/ijet.v10i4.4640
Subject(s) - computer science , set (abstract data type) , multimedia , human–computer interaction , mobile device , flow (mathematics) , world wide web , programming language , geometry , mathematics
Educational mobile apps are ubiquitous these days. Despite of their huge commercial success, parents and children realized that physical objects manipulation requires a different set of skills, often developed using traditional toys. A century ago, Montessori proposed a methodology that emphasizes the use of physical materials to facilitate self-learning of abstract concepts. Self-correcting Montessori's materials allow learners to improve autonomously in a structured environment. In the same vein, Flow Paths provides a standalone tangible board system to create educational games.