Open Access
Intrinsic motivation: "flOw," video games, and participatory culture
Author(s) -
Braxton Soderman
Publication year - 2009
Publication title -
transformative works and cultures
Language(s) - English
Resource type - Journals
ISSN - 1941-2258
DOI - 10.3983/twc.2009.097
Subject(s) - participatory culture , citizen journalism , video game , flash (photography) , video game culture , video game design , sociology , multimedia , game design , game mechanics , media studies , computer science , advertising , psychology , visual arts , art , business , world wide web , turns, rounds and time keeping systems in games
Through a comparison of the free online Flash game updated for PlayStation 3 to World of Warcraft, I investigate participatory culture in the game community. The question of why people pursue activities that offer no monetary or similar reward is answered in part by analyzing fan-produced game modifications or mods.