
Pengembangan 3D Virtual Learning Environment
Author(s) -
Rahma Djati Kusuma,
Egi Adithia Pradana
Publication year - 2019
Publication title -
jurnal ilmiah manajemen kesatuan
Language(s) - English
Resource type - Journals
eISSN - 2721-169X
pISSN - 2337-7860
DOI - 10.37641/jimkes.v7i3.773
Subject(s) - instructional simulation , virtual learning environment , computer science , reading (process) , educational technology , process (computing) , learning environment , multimedia , experiential learning , synchronous learning , human–computer interaction , mathematics education , cooperative learning , virtual reality , teaching method , psychology , operating system , political science , law
Virtual learning environment (VLE) has become an integral part of modern education. In the era of technology, students are using smartphone and computer in everyday learning. The use of computers for learning is diverse, starting from the simple thing like for reading e-books and learning materials to doing simulation. On the other hands, students are very familiar with computer games. 3D VLE offers learning process using media that looks like game so that students are motivated to learn and do the challenges given.
Keywords: virtual learning, virtual learning environment, education