
The Effect of X Box 360 Kinect-Virtual Reality Intervention on Balance and Gait Training In Stroke Patient”: An Interventional Study
Author(s) -
Nikita Girishbhai Shobhana,
Shweta Rakholiya
Publication year - 2020
Publication title -
indian journal of public health research and development
Language(s) - English
Resource type - Journals
eISSN - 0976-5506
pISSN - 0976-0245
DOI - 10.37506/ijphrd.v11i7.10138
Subject(s) - balance (ability) , berg balance scale , virtual reality , gait , physical medicine and rehabilitation , chronic stroke , rehabilitation , physical therapy , stroke (engine) , gait training , intervention (counseling) , medicine , psychology , computer science , artificial intelligence , engineering , nursing , mechanical engineering