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Pengembangan Media Pembelajaran Interaktif Berbasis Adobe Flash Professional CS6 Pada Program Studi Sastra Agama Dan Pendidikan Bahasa Bali STAHN Mpu Kuturan Singaraja
Author(s) -
I Nengah Adi Widana,
I Nengah Juliawan,
Made Suardika Jaya,
I Wayan Juliana
Publication year - 2022
Publication title -
cetta
Language(s) - English
Resource type - Journals
ISSN - 2615-0891
DOI - 10.37329/cetta.v5i1.1443
Subject(s) - adobe , adobe photoshop , flash (photography) , microteaching , multimedia , mathematics education , psychology , computer science , teaching method , art , visual arts , software , programming language
Education in Indonesia in March 2020 experienced significant turmoil, this was due to the pandemic caused by Covid-19. Learning that was initially carried out face-to-face, was then carried out online by applying or using more effective learning media. One of them is by using Adobe Flash Professional CS6. The researcher uses a Research and Development (R&D) model with a 4-D (four D) model through the development stages including Define, Design, Develop, and Disseminate. The results showed that the media feasibility level which was validated by equipment experts showed a feasibility level with a percentage of 88.75%. Meanwhile, the feasibility level of the material expert shows the feasibility level with a percentage of 93.75%. The responses given by educators and students are carried out by conducting product trials, then educators and students are asked to fill out a questionnaire using the google form application. As for the results in terms of educators responding with a percentage of 83.13% satisfying and from students getting a response with a percentage of 80.61% satisfactory.

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