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تقنية نظام الكهف (CAVE System) كواحدة من أهم تطبيقات الواقع الافتراضي في الجانب المعماري
Author(s) -
يونس محمود,
علا محمد عبد الكريم
Publication year - 1970
Publication title -
al-maǧallaẗ al-ʿiraqiyyaẗ li-handasaẗ al-ʿimāraẗ wa-al-taẖṭīṭ
Language(s) - English
Resource type - Journals
eISSN - 2617-9555
pISSN - 2617-9547
DOI - 10.36041/iqjap.v8i1.504
Subject(s) - pace , virtual reality , architecture , perception , presentation (obstetrics) , space (punctuation) , dimension (graph theory) , field (mathematics) , computer science , technological revolution , human–computer interaction , psychology , geography , artificial intelligence , medicine , mathematics , geodesy , neuroscience , pure mathematics , radiology , operating system , archaeology
"Virtual reality technology is the most important techniques reached by the technological revolution in the last decades of the twentieth century. It had a significant impact in various fields of life, especially in the field of architecture through the presentation and realizing the product of architecture, The improve in technology and virtual reality techniques, including CAVE systemwas depend on how to understand the third dimension of space and sense of it. So it was necessary to keep pace with this development locally in Iraq and try to show its impact onthis evolution in the perception of space and the sense of being part of it. From here the research problem identified as: (the impact of the cave system techniques in the perception of space at the local level). The aim of this research was to show the improvement in receiver perception when the technological developments taking place in the world of virtual reality.To achieve this aim the research follows these steps:• Develop a comprehensive theoretical framework by presentation the most important factors affected in the receiver perception and the properties of perceived characteristics of space to identify the most important items that affect the process of cognition and the characteristics of the cognitive space perceived.• Creating a local virtual environment experience using a cave system technology, and applied to an architectural project designed by the researcher in the Department of Architecture - University of Technology.• Measure the level of awareness of the recipient when using the cave system technology that have been created in this research by comparing with the normal computer screen technology.The research reach a number of conclusions showing improvement in the performance of technical CAVE system in the perception of space compared to traditional techniques the computer screen."

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